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10 mods displayed
| Name | Author | Version | Week | Description | |
|---|---|---|---|---|---|
| Coracks_Occasional_Weather | Corack | 8.5 | This changes all weather patterns to 4 days of mild then one day of 3 segmented generated pattern. Storms generally last 5 min approximately | ||
| Coracks_Weekend_Flash_Weather | Corack | 8.5 | Disabled Debris, Lightning, Treetopple,Cloud and Wind effect Visuals. No Forest fires now. 5 light weather days followed by 2 days of mixed weather Storms are roughly 5 min. Less Tier 5 and 6 Storms | ||
| Coracks_Weekend_Normal_Weather | Corack | 8.5 | 5 light weather days followed by 2 day of regular weather Storms. Less Tier 5 and 6 Storms. | ||
| Dark-MoreHardStorms v1.0 | DarkAngel | 1.0 | all | Weather a little more...hard | |
| No Weather | Jimk72 | 2.2 | all | Removes all weather from game. Updated for new DLC and new Storm Systems. | |
| Outdoor Stations | Critical_Fail | 1.0 | w113 | many crafting stations can now be placed outside and are immune to weather | |
| Prophet's Olympus Ascended | Prophet | 0.975 | w173 | Prophet's Olympus Ascended, Adds exotic infused creatures to Olympus and Styx, rebalances weather events and creature spawns. | |
| SW2099-Weathered_Wood | ShadowWolf2099 | 1.0 | w195 | Changes the Interior Wood in the Game to a Weathered Grey Look. | |
| Sarge_Stronger_Reinforced_Buildings | Sarge | 1.1 | w125 | beefs up the ''reinforced'' buff applied to buildings so that it has better health and weather resistances. | |
| rm_Shifting_Winds | relentlessmoose | 1.0 | w191 | Edits: D_ProspectForecast, D_WeatherEvents, D_WeatherPools. Prometheus weather variety expanded. Mixed in weather events from other biomes. | |